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AdvancED Flash on Devices begins with a discussion of the mobile development landscapethe different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take advantage newer features supported in Flash Lite 3.x. Then, the book covers AIR applications for multiple screens and includes topics such as:
The last part of the book covers creating Flex applications running Flash 9 and 10 in mobile device browsers and includes topics such as:
Experienced Flash and ActionScript programmers who want to extend their skills to mobile platforms should find this book a great help in developing in this exciting and expanding marketplace.
This is the year of the iPhone SDK and the introduction of Googles Android, and this is the book that shows developers how to create compelling mobile applications with Flash and how to deploy them across any device.
AdvancED Flash on Devices begins with a discussion of the mobile development landscape—the different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take al³°
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