Taking the field of human factors and ergonomics beyond state of the art, this volume focuses on advances in the use of ergonomics modeling and on the evaluation of usability, which is a critical aspect of any human-technology system. The research described in the book's 70 chapters is an outcome of dedicated research by academics and practitioners from around the world, and across disciplines. The chapters are organized under five sections:
I. Models and Methods
II. Vision and Visual Displays ,
III. Product Design and User Interfaces
IV. Input Devices and Computer Based Systems
V. Individual and Environmental Technology Related Issues.
This work provides an invaluable resource for evaluating products and environments and designing future ones that are intuitive, safe, and easy to use. Seven other titles in the Advances in Human Factors and Ergonomics Series are:
Advances in Human Factors and Ergonomics in Healthcare
Advances in Applied Digital Human Modeling
Advances in Cross-Cultural Decision Making
Advances in Cognitive Ergonomics
Advances in Occupational, Social and Organizational Ergonomics
Advances in Human Factors, Ergonomics and Safety in Manufacturing and Service Industries
Advances in Neuroergonomics and Human Factors of Special Populations
Models and Methods
Modeling Operator Performance Under Stress and Fatigue: What Can a Cognitive Architectural Model Tell Us? J.W. Kim and P. Hancock
Interactive-Consumer Design & Evaluation (I-CODE): A New Method to Investigate Cognitive Structures of Users on Automotive Functionalities, K. Bengler, J. Coughlin, B. Reimer, and B. Niedermaier
Using TRIZ for Human Factors Design, M. Helander
Graphical User Interface l<