Create a fully operating application and deploy it to major mobile platforms using Xamarin.Forms
About This Book
- Create standard user interfaces on Windows Mobile, Android, and iOS and then make those interfaces look good with ease
- Design a full-blown application in very little time with just about the entire code being shared
- Learn how to access platform-specific features and still have the same core code with this handy guide
Who This Book Is For
This book is intended for mobile software developers who are fed up with having three different code sets for the same application. If you want to put your code on all mobile platforms with minimum fuss, and just want to develop but haven't got the time to be digging too far into a particular platform, this is the book for you. Basic knowledge of C# is assumed.
What You Will Learn
- Create a responsive UI, modified to suit the target platform
- Understand the basics of designing an application, and the considerations needed for target platforms
- Construct a complete app using a single codebase
- Develop attractive user interfaces
- Bind information to the code behind to generate a reactive application
- Design an effective portable class library (PCL)
- Include a Windows Mobile application within your standard Xamarin.Forms application
- Extend your applications using the Xamarin.Forms Labs library
In Detail
Xamarin is an IDE used for the development of native iOS, Android, and Windows, and cross-platform mobile applications in C#. For the mobile developer, that means learning three different languages to create the same application. Even if you use the Xamarin toolchain, you still need to work with three different user interface construction sets. Xamarin is essentially a container in which developers can write any application in C# and use the Xamarin compiler to package and delC#