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The computational modelling of deformations has been actively studied for the last thirty years. This is mainly due to its large range of applications that include computer animation, medical imaging, shape estimation, face deformation as well as other parts of the human body, and object tracking. In addition, these advances have been supported by the evolution of computer processing capabilities, enabling realism in a more sophisticated way.?This book encompasses relevant works of expert researchers in the field of deformation models and their applications. ?The book is divided into two main parts. The first part presents recent object deformation techniques from the point of view of computer graphics and computer animation. The second part of this book presents six works that study deformations from a computer vision point of view with a common characteristic: deformations are applied in real world applications.?The primary audience for this work are researchers from different multidisciplinary fields, such as those related with Computer Graphics, Computer Vision, Computer Imaging, Biomedicine, Bioengineering, Mathematics, Physics, Medical Imaging and Medicine.
With a distinctive mix of theory and applications that generates in-depth understanding of a complex topic this guide to the versatility of deformation modeling covers its deployment in computer vision, computer graphics, and real-world applications.
Preface.- ??List of Contributors.- ??List of Algorithms.- ??Part I Fundamentals and animation applications: Deformable Objects Representation, by Pere Palmer, Arnau Mir, and Manuel Gonz?lez-Hidalgo.- ?Free form deformations or deformations non-constrained by geometries or topologies, by Romain Raffin.- ?Cage based deformations: a survey , by Jes?s R. Nieto, Antonio Sus?n.- ?Image Gradient Based Level Set Methods in 2D and 3D, by Xianghua Xie, Si Yong Yeo, Majid Mirmehdi, Igor Sazonov, and Perumal Nithiarasu.- ?A fastl£&
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