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At long last, Drizzt D’ourden has found a surrogate family to love and stand by through all. However, in the aftermath of the battle for Mithral Hall, Drizzt finds this family in pieces. Bruenor Battlehammer is lost, thought to be dead; Guenwhyvar—his loyal, magical panther—is missing; and Regis the halfling has been kidnapped by Drizzt’s archenemy, the master assassin Artemis Entreri.
Adapted byAndrew Dabb(Supernatural) from R.A. Salvatore'sfamous book, The Legend of Drizzt: The Halfling’s Gem,with art byTim Seeley(Hack/Slash,Revival). It seems that R.A. Salvatore is everywhere these days. And I love it! - Geeks of Doom (aboutDungeons & Dragons: The Legend of Drizzt: Neverwinter Tales #3)
In the end this book told an exciting story and feels like a great way to read up on one of the most important characters in D&D. I actually now feel more inclined to go pick up the book after reading the comic adaptation just to fill in any gaps that may exist in the plot. It seems like ideal reading for anyone into fantasy books or video games set in this type of world, especially with Dragon Age Inquisition doing the rounds. The art throughout is of a consistently high standard and really brings the book to life with its bold colours and detailed characters. - Dave MacPhail, Big Glasgow Comic.com (onDungeons & Dragons: The Legend of Drizzt Volume 1: Homeland)Robert Anthony Salvatore, who writes under the name R. A. Salvatore, is an American author best known for The DemonWars Saga, his Forgotten Realms novels, for which he created the popular character Drizzt Do'Urden, and Vector Prime, the first novel in the Star Wars: The New Jedi Orderseries. He has sold more than 15 million copies of his books in the United States alone and twenty-two of his titles have been New York Times best-sellers.
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