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Exploring Physics With Computer Animation And Physgl [Paperback]

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  • Category: Books (Science)
  • Author:  T J Bensky
  • Author:  T J Bensky
  • ISBN-10:  1681744244
  • ISBN-10:  1681744244
  • ISBN-13:  9781681744247
  • ISBN-13:  9781681744247
  • Publisher:  Iop Concise Physics
  • Publisher:  Iop Concise Physics
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Jun-2016
  • Pub Date:  01-Jun-2016
  • SKU:  1681744244-11-MPOD
  • SKU:  1681744244-11-MPOD
  • Item ID: 100776221
  • Seller: ShopSpell
  • Ships in: 2 business days
  • Transit time: Up to 5 business days
  • Delivery by: Jan 08 to Jan 10
  • Notes: Brand New Book. Order Now.
This book shows how the web-based PhysGL programming environment (http: //physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work
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