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The Narnia for the Social Media Generation.
--The Wall Street Journal
By the time of Farley'sGame World, gaming had gone digital, and while his book is more fantasy-adventure than puzzle-mystery, there are parallels worthy of discussion, from the nature of the games to the depictions of disabled.
--Booklist, included in Conversation Starters: Recontextualizing the Classics
Drawn from both video gaming culture and the rich tapestry of Jamaican myth and folklore, blending pointed social satire and mystical philosophy, this exuberant, original hero's journey is a real trip...Exhilarating, thought-provoking and one of a kind.
--Kirkus Reviews
Adult author/Wall Street Journaleditor Farley's middle-grade debut draws from Jamaican mythology and beliefs, as well as from other cultures, to weave a fast-paced, whimsical mixture of magic and action...the setting lends itself well to memorable imagery and a fun experience.
--Publishers Weekly
Farley blends video gaming and Jamaican folklore in this intense, fast-paced middle-grade fantasy that is sure to quickly grab readers.
--Booklist
Here (finally!) is a middle-grade action novel that showcases West Indian mythology and features protagonists of color.
--School Library Journal
Game Worldis unique in that its fantasy world, as its name suggests, is built upon characters and stories from actual Jamaican folklore.
--Philadelphia Review of Books
One of This Spring's Hottest Teen Books,Huffington Post
I found it very hard to set down this excellent novel and do something else without thinking about it....I highly recommend his book to fans of fantasy. Because you will love it!!
--Middle Shelf(reviewed by Teak, age 13)
Farley writes in a straightforward way that is both accessible to younger readers but still interesting to adults.l#K
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