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Genius: The Game [Paperback]

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  • Category: Books
  • Author:  Gout, Leopoldo
  • Author:  Gout, Leopoldo
  • ISBN-10:  1250115272
  • ISBN-10:  1250115272
  • ISBN-13:  9781250115270
  • ISBN-13:  9781250115270
  • Publisher:  Square Fish
  • Publisher:  Square Fish
  • Pages:  320
  • Pages:  320
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Jun-2017
  • Pub Date:  01-Jun-2017
  • SKU:  1250115272-11-MING
  • SKU:  1250115272-11-MING
  • Item ID: 100072472
  • Seller: ShopSpell
  • Ships in: 2 business days
  • Transit time: Up to 5 business days
  • Delivery by: Nov 27 to Nov 29
  • Notes: Brand New Book. Order Now.

Geniusis a breakthrough novel for young adults and others who love this mind-expanding genre.Geniusis exciting, provocative, fresh, innovative, and smart, smart, smart. Please don't wait untilGeniusis a cult classic to read it.  James Patterson, #1New York Timesbestselling author of the Maximum Ride novels.

Trust no one. Every camera is an eye.Every microphone an ear. Find me and we can stop him together.

Rex:Sixteen-year-old Mexican American programmer. One of the best in the world. Determined to find his missing brother.

Tunde:Fourteen-year-old self-taught engineering genius. Brought the Internet to his Nigerian village. Targeted by a ruthless military warlord.

Painted Wolf:Mysterious sixteen-year-old activist blogger. Pulled into the spotlight when her father became involved with a corrupt Chinese official.

The Game:Two hundred geniuses. A head-to-head competition devised by Indias youngest CEO and visionary.

Welcome to the revolution. Get ready to run.

InGenius: The Game, an action-packed young adult novel by Leopoldo Gout, three brilliant teens from around the world use their knowledge of hacking, engineering, espionage, and activism in a race to save the world.

Praise forGenius: The Game:

There is simply too much here to like. . . . Gout's characters are believable and immensely likable and their friendship serves as a delightful and realistic anchor amid the fast-moving chaos.Science and technology may take center stage in Gouts fictional Game, but it's the less flashy craft of writing that sells the story. The New York Times

Strong characters who show their bravery throughout, friendships that do not falter, and ethics that do not fail, even when characters are faced with the impossible, are a refreshing change to most teenage novels. Readers will lóå

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