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This textbook presents the mathematics that is foundational to multimedia applications. Featuring a rigorous survey of selected results from algebra and analysis, the work examines tools used to create application software for multimedia signal processing and communication.
Replete with exercises, sample programs in Standard C, and numerous illustrations, Mathematics for Multimedia is an ideal textbook for upper undergraduate and beginning graduate students in computer science and mathematics who seek an innovative approach to contemporary mathematics with practical applications. The work may also serve as an invaluable reference for multimedia applications developers and all those interested in the mathematics underlying multimedia design and implementation.
This book examines tools used to create application software for multimedia signal processing and communication. It includes over 100 exercises with complete solutions and many sample programs in Standard C.
Numbers and Arithmetic.- Space and Linearity.- Time and Frequency.- Sampling and Estimation.- Scale and Resolution.- Redundancy and Information.- Answers.- Basics, Technicalities, and Digressions.From the reviews:
The book under review is aimed at providing a comprehensive understanding to undergraduate students who have got beyond Calculus. & Students in mathematics, computer science and engineering will benefit from the material and mathematical concepts presented in this book. (Carnelia Bejan, IASI Polytechnic Magazine, Vol. 22 (1/4), March-December, 2010)
This concise textbook on applied Fourier analysis presents the mathematics that is fundamental to applications in digital signal processing. The main emphasis of the author is on practical implementation of algorithms in multimedia applications. Key algorithms are presented in pseudocode and Standard C. & This well-writtenlĂ,
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