This collection addresses the significant cultural phenomenon of the 'zombie renaissance' the growing importance of zombie texts and zombie cultural practices in popular culture. The chapters examine zombie culture across a range of media and practices including films games, music, social media, literature and fandom.Contents Notes on Contributors Acknowledgements PART I: THE ZOMBIE RENAISSANCE 1. Introduction; Laura Hubner, Marcus Leaning and Paul Manning 2. An Infected Population: Zombie Culture and the Modern Monstrous; Ian Conrich 3. 'I always wanted to see how the other half lives': The Contemporary Zombie as Seductive Proselyte; Kyle Bishop PART II: ZOMBIES GO TO THE MOVIES 4. Archiving Gore: Who Owns Zombie Flesh Eaters ?; Laura Hubner 5. Consumerism and the Undead City: The Silent Hill and Resident Evil Films; Antonio Sanna 6. The Undead Down Under; Steven Allen PART III: ZOMBIES INVADE TELEVISION, VIDEO GAMES AND MUSIC 7. Rocking with the Undead: How Zombies Infected the Psychobilly Subculture; Jane Dipple 8. A Utilitarian Antagonist: The Zombie in Popular Video Games; Nathan Hunt 9. Zombies and the Sociological Imagination: The Walking Dead as Social-Science Fiction; Darren Reed and Ruth Penfold-Mounce PART IV: ZOMBIE FANS AND DIGITAL CULTURES 10. Mumsnet Zombies: Surviving the Zombie Apocalypse on Mumsnet and YouTube; Marcus Leaning 11. Zomedies, Digital Fan Cultures and the Politics of Taste; Paul Manning 12. Zombie Culture: Dissent, Celebration and the Carnivalesque in Social Spaces; Emma Austin PART V: ZOMBIES IN WRITING AND CULTURE 13. The Galvanic 'Unhuman': Technology, the Living Dead and the 'Animal-Machine' in Literature and Culture; Fran Mason 14. Zombies, a Lost Literary Heritage and the Return of the Repressed; Toby VenablesSteven Allen, University of Winchester, UKEmma Austin, University of Portsmouth, UKKyle William Bishop, Southern Utah University, USAIan Conrich, University of South Australia, AustraliaJane Dipple, University of WinchestelË