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Pro Android Augmented Reality [Paperback]

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  • Category: Books (Computers)
  • Author:  Sood, Raghav
  • Author:  Sood, Raghav
  • ISBN-10:  143023945X
  • ISBN-10:  143023945X
  • ISBN-13:  9781430239451
  • ISBN-13:  9781430239451
  • Publisher:  Apress
  • Publisher:  Apress
  • Pages:  346
  • Pages:  346
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Nov-2012
  • Pub Date:  01-Nov-2012
  • SKU:  143023945X-11-SPRI
  • SKU:  143023945X-11-SPRI
  • Item ID: 102098573
  • List Price: $44.99
  • Seller: ShopSpell
  • Ships in: 5 business days
  • Transit time: Up to 5 business days
  • Delivery by: Jan 03 to Jan 05
  • Notes: Brand New Book. Order Now.

Augmented reality (AR)?offers a?live direct or indirect view of a physical, real-world environment, where the elements and surroundings?are augmented by computer-generated sensory input such as graphics and GPS data. It makes a game more real. Your social media app puts you where want to be or go.?

Pro Android Augmented Reality walks you through the foundations of building an augmented reality application. From using various software and Android hardware sensors, such as an accelerometer or a magnetometer (compass), you'll learn the building blocks of augmented reality for both marker- and location-based apps.

Case studies are included in this one-of-a-kind book, which pairs nicely with other Android development books.?After reading?Pro Android Augmented Reality, you'll be able to build?augmented reality?rich media apps or?integrate all the best?augmented reality?into your?favorite Android smartphone and/or tablet.

  1. Applications?of Augmented Reality
  2. Basics of Augmented Reality on the Android Platform
  3. Adding Overlays
  4. Artificial Horizons
  5. Other Features of Augmented Reality
  6. A Simple App Using AR
  7. A More Complex Project Using More AR Features
  8. A Project Using All AR Features
  9. An AR Game
Raghav Sood, born April 16, 1997, is a young Android developer. He started working with computer seriously after learning HTML, CSS and Javascript while making a website at the age of nine. Over the next three years he developed several websites and quite a few desktop applications. Since then he has learnt several programming languages, including PHP, Java, x86 assembly, PERL and Python. In February, 2011 he received his first Android device, an LG Optimus One running Froyo. The next day hl#i
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