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Pro iOS 5 Augmented Reality [Paperback]

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  • Category: Books (Computers)
  • Author:  Roche, Kyle
  • Author:  Roche, Kyle
  • ISBN-10:  1430239123
  • ISBN-10:  1430239123
  • ISBN-13:  9781430239123
  • ISBN-13:  9781430239123
  • Publisher:  Apress
  • Publisher:  Apress
  • Pages:  356
  • Pages:  356
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Nov-2011
  • Pub Date:  01-Nov-2011
  • SKU:  1430239123-11-SPRI
  • SKU:  1430239123-11-SPRI
  • Item ID: 102098733
  • List Price: $39.99
  • Seller: ShopSpell
  • Ships in: 5 business days
  • Transit time: Up to 5 business days
  • Delivery by: Dec 01 to Dec 03
  • Notes: Brand New Book. Order Now.

Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment.?It makes a game more real. Your social media app puts you where want to be or go.

Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality application for the iPhone or iPad. From using MapKit, to the accelerometer and magnetometer, to integrating facial recognition and Facebook data, you'll learn the building blocks?of creating augmented reality applications. Case studies are included in this one-of-a-kind book and you'll learn how to create augmented reality apps that unleash the full potential of the on-board sensors and camera. This book complements other iOS game or social media apps development books available from Apress.

After reading Pro iOS 5 Augmented Reality, you'll be able to build?augmented reality?rich media apps or?integrate all the best?augmented reality techniques and tools into your existing?apps.

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  1. Introduction
  2. Hardware Comparisons
  3. Location Services
  4. iOS Sensors
  5. Sound and User Feedback
  6. Camera and Video
  7. Using cocos2D for AR
  8. Building a cocos2D AR Game
  9. Third-party AR SDKs
  10. Building a Marker-based AR App Using OpenGL
  11. Building a Social AR App
  12. OpenCV and Facial Recognition
  13. Building a Facial-recognition AR App
Kyle Roche is the head of sales engineering and enablement at Appirio. Appirio built one of the first prototypes for Java support on App Engine, which was shown at the Campfire launch. Appirio builds applications that leverage App Engine or the Force.com platform. Other areas ofl1

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