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Programming Sudoku [Paperback]

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  • Category: Books (Computers)
  • Author:  Lee, Wei-Meng
  • Author:  Lee, Wei-Meng
  • ISBN-10:  1590596625
  • ISBN-10:  1590596625
  • ISBN-13:  9781590596623
  • ISBN-13:  9781590596623
  • Publisher:  Apress
  • Publisher:  Apress
  • Pages:  180
  • Pages:  180
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Nov-2006
  • Pub Date:  01-Nov-2006
  • SKU:  1590596625-11-SPRI
  • SKU:  1590596625-11-SPRI
  • Item ID: 100245861
  • List Price: $24.99
  • Seller: ShopSpell
  • Ships in: 5 business days
  • Transit time: Up to 5 business days
  • Delivery by: Jan 03 to Jan 05
  • Notes: Brand New Book. Order Now.

Sudoku is amazingly popular

This is a beginning programmers guide with a gaming slant. It mixes learning and fun

It teaches the reader how to build a fun, complex, and addictive puzzle game

This book catches the wave of popular demand for Sudoku, offering every developer their favorite approach to any puzzle like Sudoku: how to get a computer to solve it for them, using ingenious artificial intelligence and game theory techniques.

Sudoku is a wildly popular puzzle game. Sudoku puzzles are 9x9 grids, and each square in the grid consists of a 3x3 subgrid called a region. Your goal is to fill in the squares so that each column, row, and region contains the numbers 1 through 9 exactly once. And some squares already contain numbers or symbols, which lend clues toward the solution.

Programming Sudoku provides you with great approaches to building and solving Sudoku and other similar puzzles. Using ingenious artificial intelligence and game theory techniques, you’ll learn how to get a computer to solve these puzzles for you.

This is a fun, intriguing read, whether you're a novice or advanced programmer. It acknowledges the .NET platform as a base, but you’ll find this book interesting whatever your programming background. The core techniques in the book enable you to solve Sudoku on any programming platform.

A table of contents is not available for this title.

Sudoku is an amazingly popular, nearly addictive new puzzle game. This book catches the wave of popular demand for Sudoku, offering every developer their favorite approach to any puzzle like Sudoku: how to get a computer to solve it for them, using ingenious artificial intelligence and game theory techniques. The book offers a fun and intriguing read for novice and adval39

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