This new platform for wireless development is the solutions for delivering video and color games onto cell phones, and author Rischpater shows not just development tools, but the methodology required to bring an application to a carrier for distribution.
QUALCOMM Binary Runtime Environment for Wireless (BREW) is a development platform allowing software developers to create applications that operate on all handsets utilizing QUALCOMM CDMA chipsets. This cutting-edge book introduces BREW and describes differences from product competitors like J2ME, Palm OS, Symbian, and Pocket PC Phone Edition.
BREW offers a number of key advantages over other software environments, like secure application licensing, integrated billing, and down-to-the-metal APIs for high-performance applications. You'll learn what it takes to develop applications for BREW—not just development tools, but the methodology required to bring an application to a carrier for distribution.
Over 1 million BREW-enabled handsets shipped during BREW's first year. And BREW is involved with both major domestic carriers (such as Verizon Wireless, boasting over 37 million subscribers) and overseas carriers. Thus, BREW is poised as a key player in the wireless handset space.
A table of contents is not available for this title.Ray Rischpater is a freelance consultant and author with over eight years of experience writing about and developing for handheld computing platforms. During this time, Ray has participated in the development of Internet technologies for J2ME, QUALCOMM BREW, Palm OS, Newton, and Magic Cap, and proprietary operating systems for vertical handheld computers. In addition, he's consulted during the development of websites for wireless devices using HTML and WAP. Ray is a senior software engineer at Rocket Mobile, Inc. and holds a bachelor's degree in pure mathematics from the University of CalifornilA