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Transactions on Edutainment XIII [Paperback]

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  • Category: Books (Education)
  • ISBN-10:  366254394X
  • ISBN-10:  366254394X
  • ISBN-13:  9783662543948
  • ISBN-13:  9783662543948
  • Publisher:  Springer
  • Publisher:  Springer
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Apr-2017
  • Pub Date:  01-Apr-2017
  • SKU:  366254394X-11-SPRI
  • SKU:  366254394X-11-SPRI
  • Item ID: 100301466
  • List Price: $54.99
  • Seller: ShopSpell
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  • Delivery by: Dec 02 to Dec 04
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This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. 

The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others. 

Exploring the Museum with a Handheld Projector in Your Own Room.- CPI Learning in Clothing Thermal Computational Design.- Study on Virtual Camera with Preset Shot types based on Composition Aesthetic computing.- A Synthesis Plot of PCP and MDS for the exploration of High Dimensional Time Series Data.- The Wearable Tactile Information Expression System based on Electrotactile Rendering.- Adaptable Behavior Coding Schema for Avatar Interaction in Network Virtual Environment.- A Virtual Music Control System Based on Dynamic Hand Gesture Recognition.- A real-time interactive system based on hand gesture recognition in virtual fitting.- A Robust Rectification Algorithm for the Vision Navigation System of the Planetary Rover.- Research on interactive dynamic simulation method in virtual medical surgical visualization.- A Distributed Stream Computing Architecture for Dynamic Light-field Acquisition and Rendering System.- Real-time Rendering of Rut Based on Material Point Method.- GPU-based Post-Processing Color Grading Algorithms in Real-time Rendering for Mobile Commerce Service User.- Manifold Ranking for Sketch-Based 3D Model Retrieval.- Design and Simulation of Autonomous Mobile Robots Obstacle Avoidance Systeml³.

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