ShopSpell

Understanding Learning in Virtual Worlds [Paperback]

$45.99     $54.99   16% Off     (Free Shipping)
100 available
  • Category: Books (Computers)
  • ISBN-10:  1447162056
  • ISBN-10:  1447162056
  • ISBN-13:  9781447162056
  • ISBN-13:  9781447162056
  • Publisher:  Springer
  • Publisher:  Springer
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Apr-2015
  • Pub Date:  01-Apr-2015
  • SKU:  1447162056-11-SPRI
  • SKU:  1447162056-11-SPRI
  • Item ID: 100934360
  • List Price: $54.99
  • Seller: ShopSpell
  • Ships in: 5 business days
  • Transit time: Up to 5 business days
  • Delivery by: Dec 01 to Dec 03
  • Notes: Brand New Book. Order Now.

Since the publication of the companion volume Researching Learning in Virtual Worlds in 2010, there has been a growth not only in the range and number of educational initiatives taking place in virtual worlds, but also in the depth of analysis of the nature of that education. Understanding Learning in Virtual Worlds reflects those changes through a collection of chapters that are extended versions of research presented at the second Researching Learning in Virtual Environments conference (ReLIVE 11), an international conference hosted by the Open University UK.

Included in this book are chapters that explore the philosophical and methodological underpinnings of understanding learning in virtual worlds, identify and analyse the factors that support learning in these environments, and present case studies that demonstrate some of the various ways in which virtual worlds can be applied to facilitate learning and teaching. The links between learning in a virtual world and learning in the physical world are made apparent throughout, and the authors reveal how understanding learning in one informs the other. Understanding Learning in Virtual Worlds is an important book not only to those who teach in virtual worlds, but to anyone for whom understanding learning, in all its forms, is of interest.

This book explores the philosophical and methodological underpinnings of understanding learning in virtual worlds. It includes case studies that demonstrate some of the various ways in which virtual worlds can be applied to facilitate learning and teaching.

Editors Introduction.- An Alternative (to) Reality.- Guidelines for Conducting Text Based Interviews in Virtual Worlds.- Designing for Hybrid Learning Environments in a Science Museum: Inter-professional Conceptualisations of Space.- An Examination of Student Engagement, Knowledge Creation and Expansive Learnló(

Add Review