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The Video Game Theory Reader [Hardcover]

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  • Category: Books (Games)
  • ISBN-10:  0415965780
  • ISBN-10:  0415965780
  • ISBN-13:  9780415965781
  • ISBN-13:  9780415965781
  • Publisher:  Routledge
  • Publisher:  Routledge
  • Pages:  368
  • Pages:  368
  • Binding:  Hardcover
  • Binding:  Hardcover
  • Pub Date:  01-Dec-2003
  • Pub Date:  01-Dec-2003
  • SKU:  0415965780-11-MPOD
  • SKU:  0415965780-11-MPOD
  • Item ID: 100296481
  • Seller: ShopSpell
  • Ships in: 2 business days
  • Transit time: Up to 5 business days
  • Delivery by: Jan 28 to Jan 30
  • Notes: Brand New Book. Order Now.
In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film.

The Video Game TheoryReaderbrings together exciting new work on the many ways video games are reshaping the face of entertainment and our relationship with technology. Drawing upon examples from widely popular games ranging from Space Invadersto Final Fantasy IXand Combat Flight Simulator 2, the contributors discuss the relationship between video games and other media; the shift from third- to first-person games; gamers and the gaming community; and the important sociological, cultural, industrial, and economic issues that surround gaming.

The Video Game TheoryReaderis the essential introduction to a fascinating and rapidly expanding new field of media studies.Mark J. P. Wolfis Assistant Professor of Communications at Concordia University, Wisconsin. A pioneering scholar of video game studies, he is editor of The Medium of theVideo Game. Bernard Perronis Assistant Professor of Cinema at the University of Montréal.
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